SCOOBY-DOO! Adventure with Black Knight

Scooby-Doo!

Under the next full moon the SCOOBY-DOO! Adventure with the Black Knight unfolds! The Black Knight is said to come alive and walk around in the haunted suit of armor. Scooby-Doo™ looks to find clues in the paintings to see if they contain any mysterious clues to help capture the villain. Unmask the ghost to reveal his true identity, and collect his ghost card, which can be examined using the reader in the SCOOBY-DOO! Mystery Machine™ or SCOOBY-DOO! Adventure in the Mystery Mansion™ (70286 & 70361 - each sold separately). Set includes Scooby-Doo, Black Knight, ghost card, the knight's haunted armor, and painting accessories. Recommended for ages five to twelve years. Warning. Choking Hazard. Small parts. Not for children under 3 years.

Building instructions

Scooby-Doo!

SCOOBY-DOO! Adventure in the Mystery Mansion
Building instructions
SCOOBY-DOO! Adventure in the Cemetery
Building instructions
SCOOBY-DOO! Dinner with Shaggy
Building instructions
SCOOBY-DOO! Adventure in the Witch's Cauldron
Building instructions
SCOOBY-DOO! Adventure with Witch Doctor
Building instructions
SCOOBY-DOO! Adventure with Ghost Clown
Building instructions
SCOOBY-DOO! Collectible Pilot Figure
Building instructions
SCOOBY-DOO! Collectible Firefighter Figure
Building instructions
SCOOBY-DOO! Collectible Lifeguard Figure
Building instructions
SCOOBY-DOO! Collectible Police Figure
Building instructions